Your Token is not your product!

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Blockchain

Your Token is not your product!

Luckily the notion of over-tokenization is slowly dying off, but there's still way too many ICO startups without real products. This has to stop.

Development

Bridging the gap between Design and React

The IT services industry is rapidly merging competences between ux, design and development. And it's a great thing!

Design + UX

Your app is not like the Apple of apps, why?

Why do most published apps look like they were half baked, without any attention to detail?

Design + UX

The fintech curve is NOT antialiased (yet!)

The new Financial uprising is here with blockchain, #techfin and other great technologies to threaten the existence of banks. But one important part is still missing.

Design + UX

Sketch design workshop by HYPE4

Design + UX

Blockchain in digital product creation - potential use cases

Blockchain is a disruptive technology that's taken the world by storm. But can it also help in building digital products?

Design + UX

European Congress of Small and Medium-size enterprises

During the Congress in Katowice we didn't have time to answer all the questions, so we're taking the time to do that now.

Design + UX

How much "Minimum" in MVP is ok?

MVP's are the daily struggle of countless startups. Sadly most of them focus on the first word more than the other two...

Design + UX

Is Skeumorphism coming back to User Interfaces?

Hated and loved by many users, skeumorphism is not as obsolete as iOS 7 made us believe.

Design + UX

Is your product functional, or just eye-candy?

If you think these projects ARE good, you're mistaken.

Design + UX

App users hate this - how to avoid uninstalls?

The most common problems causing people to uninstall your app.

Design + UX

You won't believe what Skype designers missed

Skype came forward with a new, great redesign of their iOS app. But they made one UX mistake that takes away the glory.

Design + UX

Why content carousels are not the optimal choice

Sliders, or carousels are rarely improving the user experience and content recognizability.

Design + UX

Augmented Reality is more practical than VR

With the recent developments by Apple and Microsoft, Augmented Reality can beat VR and become the main digital "reality"

Design + UX

the 3 pixel paradigm shift

Why all those little detail matters - i.e. let's not make sh** products, please.

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